#ifndef __GRAPHICALACTORS_H__
#define __GRAPHICALACTORS_H__

#include "GraphicalEntity.hpp"
#include "GraphicalGenerik.hpp"

#include "GraphicalSpeedBrick.hpp"
#include "GraphicalBourik.hpp"

#include "GraphicalNormalSpeedBrick.hpp"
#include "GraphicalNiceSpeedBrick.hpp"
#include "GraphicalAGASpeedBrick.hpp"

#include "GraphicalNormalBourik.hpp"
#include "GraphicalNiceBourik.hpp"
#include "GraphicalAGABourik.hpp"

#endif //__GRAPHICALACTORS_H__